July 2026 Mobile Game Releases in Korea — This Week's Launches and the Big H2 Lineup
Ragnarok M Classic, DIGIMON UP and the rest of July's mobile launches in Korea, plus the first-half hits and the major titles still coming in the second half of 2026.
July 2026 Mobile Releases: What's Out and What's Next
Korea's mobile market is spending mid-July in a straight fight between legacy IPs. A large-scale MMORPG and a collectible RPG land in the same week, and an idle heavyweight is queued up for the end of the month. Below is a rundown of what's worth your storage space right now, plus the first-half titles that are still holding players and the second-half lineup already generating pre-registrations. The full list lives in the Mobile Games category.
Out this week
Ragnarok M: Classic launches July 16 on PC and mobile in Korea. It follows Eternal Love but strips things back to a Zeny-driven economy and the six original classes, which is exactly the nostalgia play grinding-focused veterans have been asking for. DIGIMON UP went live globally on July 15. Bandai Namco's raising RPG pairs you with newly drawn 2D pixel-art Digimon and builds strategy turn-based combat around evolution paths. It's free to start, so the barrier to trying it is close to zero. CookieRun: Crumble arrives July 29 from Studio Kingdom, a Devsisters studio. It keeps the hands-off convenience of an idle RPG but adds real decision-making in cookie and pet team composition — most observers expect it to be the month's biggest idle release.Earlier this year
- Three Kingdoms: Conquest — Bilibili Games' large-scale strategy SLG, out July 2. It dropped resource sales, speed-ups and VIP tiers from its monetization and cleared one million pre-registrations on that pitch.
- SOL: enchant — Netmarble's cross-platform MMORPG built around a "deity" concept. It slipped several times before landing on June 18, with polish cited as the reason.
- Requiem M — Gravity's dark fantasy MMORPG leans hard into gore and hardcore combat. Narrow appeal by design, and its audience knows exactly who it is.
- Mir Legend: Jin — A wuxia MMORPG that reimagines the Legend of Mir 1 IP in pixel art. Its selling point is a genuinely live player-to-player trading economy, which is rarer than it should be.
- Pokemon Champions — The battle-focused entry with save data and cross-play shared with the Switch version. The mobile release went free on June 17.
- Game of Thrones: Kingsroad — Netmarble's open-world action RPG set in the show's world. Notably, it skips gacha entirely in favor of a pass-based model.
- Arknights: Endfield — The subculture hit expanded into a 3D real-time strategy RPG. It hit third place in Korean revenue within 24 hours of launch.
Still to come in the second half
- ODIN Q — Lionheart Studio's Unreal Engine 5 cross-platform MMORPG. The target moved to Q3 while the team consolidated to a global single build.
- Lost Ark Mobile — The original's hack-and-slash rebuilt in Unreal Engine 5 with mobile-PC cross-play, still aiming at a 2026 release.
- Solo Leveling: KARMA — Netmarble Neo bolts roguelite structure onto a globally proven IP. Most lists have it as the anchor of the second-half slate.
- Azur Promilia — Developed by Manjuu of Azur Lane and published by Nexon. Gathering, building and other life-sim systems in an anime-styled open world.
The week's real story is Ragnarok M: Classic and DIGIMON UP going head to head for two completely different audiences. For everything else with a date attached, keep going in Upcoming Games.